Sunday, March 24, 2013

The Goblin Slayers of Door County

In eastern Wisconsin, a peninsula known for cherry orchards and apple wine juts out into Lake Michigan. Comprising three-quarters of the Door peninsula, Door County is known for rocky shorelines, lighthouses, and fish boils. Given the tourist whimsy of Door County, the origin of the its name is surprisingly sinister. Just north of the peninsula's tip is a chaotic strait known as Porte des Mortes- literally, "the door of the dead." Though the strait has a grim reputation as a harbinger of shipwrecks, the name is apparently linked to a battle between two Indian tribes occurring early in the 19th century, in which warring parties were swept out into the deep due to an ill-timed wave. But despite shipwrecks, tribal wars, and killer waves, the county remains a place synonymous with rocky shorelines, good fishing, and quirky Midwest charm.

When I was fifteen, during a particularly snowy winter in the mid-90's, I had the privilege of visiting Door County with my best friend Mark and his family. The Ericksons had ancestral ties to the land, and retained the property of Mark's now deceased grandfather. Situated just north of the Mud Lake State Natural Area, the property was substantial, and wonderfully arcadian. A two-story farm house with wood floors and lots of windows was flanked by a tool shed and encircled almost entirely by pines. Before it crouched the shell of a stubborn old barn, austere in looks and purpose, replete with thick doors, wood ladders, and a hay loft. 



Mark, his younger brother, and I spent the morning in the grandfather's workshop- a single storied, one room hovel clad with gray pine weathered by the bite of one hundred winters. A porcelain doorknob gave us entry, the groan of old hinges heralding our arrival. Work benches lined both sides of the workshop entirely, every inch occupied with industrious clutter: Ball and claw hammer, hacksaw and hand drill, drivers and cutters and jointed rulers. On the back wall and on the rafters above hung tools of less delicacy: Shovels, rakes, McLeods and pulaskis- every handle oak and every head rusty. I imagined, and still do, a skilled artisan fashioning wares of rustic charm here, a bearded man of mirth, wisdom and gentleness, filling the air with the sound of wood manipulated and the low hum of a Scandinavian folk song now forgotten.

Today, however, the air was filled with the clumsiness of youth. Ambitiously we set to work, creating instruments with which to bludgeon any potential foe. Rambling packs of wolves, helm-horned goblins, or pagan forest tribes like the Ostrogoths of old- enemies of all sorts could be lurking in the wildlands of this peninsula. Fair time was invested in our weapons, and broom handles didn't stand a chance. Clamped and cut with the rusty teeth of a old saws, they would now serve more noble, pressing purposes. Lee the youngest, red-haired and bright, finished first, the end product resembling nothing more than a blunt wooden club wrapped in electrical tape. Mark his brother-wiry, quick, and a bit less white than snow- used three yards of rope to attach a rusty tow hook to a rod of oak. Two lengths of doweled pine connected with chain hammered into the ends by thick staples was a monstrosity I beamed over, and we burst from the shed swinging wildly, ever aware of the unnerving range of Mark's death hook.

A row of pines at the edge of the Erickson property marked the end of civilization. Passing through was akin to reaching the end of Lewis' wardrobe. A steep embankment before us marked the beginning of a snow-crusted prairie filled with yellow grasses waist high. Ringing the edges in a circle, like the enveloping arms of an overbearing mother, was a phalanx of pine and white cedar. Wind rushed up to meet us, less a greeting than a warning, as we slid down the rocky bank onto the tussled rye below. While we had no destination, it was understood that up here, we belonged to the forest. So we crossed the wild grasses, pausing for a moment to take in the fullness of what lie ahead.

The fallen snow creates a shady canopy, a low-lying cover that gently holds the forest floor in its grasp. Peering inside, a strange world appears, cavernous yet dappled with diffused brightness, blue and silver, ivory and brown, and everywhere the virgin white of a million snowflakes. Few things entice as the winter forest. It is a kingdom unto itself, with clearly defined borders, dukes and baronesses, stalwart monoliths towering over the saplings below. It is no wonder the forest finds itself so often the setting for stories mythical. Sherwood, Mirkwood, Black. Thieves and elves and Will-o'-the-wisps. A place of healing or where one meets one's end. It is wise to enter with nunchucks.

In addition to arming ourselves, we'd given each other names as well. Though I no longer recall what they were, I suspect grand titles such as "Grim the Unflinching" or "Throgg the Bloody" were not far from the mark. We tromped through the magic like a jolly party of medieval troubadours, mockingly singing a pop song we'd heard on the radio during the trip up, violently felling any dead tree so brash as to stand in our way. For hours it went on like this, our energy and warmth sustained and our imagination boundless. Eventually we stumbled upon a circular glen within the forest, within which stood a solitary aspen. It seems such a perfect anomaly now, a single tree within a single circle within such a remote forest. I half expected the greeting of an elf king, or the tightening of a wood troll's trap around our ankles.





We paused here, transfixed with the scene around us. A short distance away lay a curve of limestone rising from the forest floor like a giant turtle, its shell large enough to accommodate a war council. In the other direction we could just make out the point at which the forest ended and Mud lake began. Mark swung his hook weapon around a weak tree limb and yanked. The branch crashed to the ground with a dense thud, breaking the still wintry quiet.


I read a lot of J.R.R. Tolkien during these years, and an awful feeling had swept over me as I neared the end of his "Rings" trilogy. This fantasy that I was so invested in, that surged through me during every moonlit walk and caused me to wonder what really dwelt in earth's most remote corners...was ending. It's obvious now that I found, like so many others, an escape in the pages of Tolkien, a place to abide where, if only momentarily, my own hangups were abated. Perhaps this is why, looking back on the forests of Door County, I can't help but bemoan the reality that I saw no goblins or furry tribesmen. I longed for a place (and still do) where the myth becomes reality. The mall, the television, video games- none are worthy escapes. But the woods-the quiet places where owls and hawks and badgers dwell, where the artifices of man do not sully and the roar of machines are largely unheard- these are of a myth worth getting lost in.

I've pondered for years that odd fondness for the monster, wondering why there should exist any desire whatsoever for encountering the foul things of Tolkien's Middle-Earth. It's probable the answer lies in the endearing simplicity of a world of such clearly defined evil. Consider that the irredeemable enemy is one who's destruction conscience can never disgrace. Kill the monster, and you've engaged in heroism. Not so with the serial-killer or pedophile or sex-trafficker. Hurt them outside the imposed bureaucratic boundaries of today (or oftentimes even within) and look forward to a lengthy legal proceeding, or worse. In our modern world, the heroic act can often be one of complication and dubiousness. But it is hardly so complex in Middle-Earth. Roving bands of orcs with diabolical intentions are to be met with but one, mortal solution, for theirs is a mind outside the reach of rehabilitation.


But I'd like to think that my reveries and the cathartic forest adventures paralleling them went deeper than mere escapism or the facile categorization of good and bad. The question begging to be asked, of course, is why does anyone want to escape? And further, when they do, why do they want to kill goblins? Obviously, as these questions probe topics existential and spiritual, an answer of true substance is outside the range of this memoir, but it may be sufficient to just simply say I often felt uselessly unhappy at this age, and that in the winter woods of Door County there was a place where an insecure, overweight, and angry adolescent could part company with his own monsters, and join with the hero, the adventurer, the goblin-killer. 

We walked on frozen Mud Lake and the wind grew increasingly stiff. Around our feet, in bushy patches here and there, wind-bowed coon's tail and burr reed fought the ice's choke. In warmer days, emerald dragonflies roost here, but in December, they slumber as nymphs below. Our weapons, splintered and cracked as they were, required the attention of old tools and new electrical tape. A gravel road which winded through the timbers saw us safely to the farm house, and a tiny foyer was suddenly cluttered with cracked leather boots, cumbersome dark coats, and bright-colored flannels. Hours later, the dining room became the gambling hall of a Mississippi river steam-boat, and we haggled over disputations akin to a river boat gambler. The din of poker chips, shuffled cards, and southern accents spilled into the living room where Mr. and Mrs. Erickson, each lost in a book, found their own escape.